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Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Molyneux faces unexpected challenges as a mobile game maker

- Peter Molyneux speaks to how his life has changed since moving into indie mobile development. Game industry personality Peter Molyneux delivered an interesting...

This Week in Video Game Criticism: Into the Loot Cave of Destiny

This week, our partnership with game criticism site Critical Distance brings us picks from Zach Alexander on topics ranging from the danger of stereotypes...

Video: Beyond Spreadsheets – Generating operational impact with analytics

While dashboards and KPI reporting are obligatory -- yet certainly helpful -- standards to track the performance of your game, they are bound to...

Heavy Bullets is modern day indie game development dressed in 90s neon

The low-polygon count, blaring neon colors and silky Doom-like movement of Terri Vellmann's Heavy Bullets is reminiscent of an older-school of video games. But...

For Square Enix, designing Hitman as a ‘board game’ just made sense

Finding the most efficient route through your average mission in a Hitman game often feels like solving a puzzle, and so in retrospect it's...

Rehearsals and Returns: A game about conversations that’ll never take place

After his nomination at the Independent Games Festival in 2011, developer Peter Brinson was looking to continue onwards from his documentary game The Cat...

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