In this GDC 2011 talk, Klei Entertainment's Jamie Cheng talks about the development process that gave birth to Shank, which would propel Klei onto the...
- Katamari Damacy's creator Keita Takahashi on taking a professional risk to pursue creatively fulfilling work.Japanese business culture runs deep within the Japanese games...
As you're starting to get your plans together for the 2019 Game Developers Conference, we want to take a moment to quickly remind you that GDC organizers are...